Better than Boodeboo
65 is the best, and 59 or higher is stronger than Boodeboo.
Pick whether the move was a good choice or a bad choice, then land it on two scales at once. The odd-number ladder from 65 down to 1 shows how the moment landed, and the behavior score from 20 down to 0 shows how strong or weak the behavior was.
Good choice means the narrator starts happy that it happened. Bad choice makes the narrator sound worried or upset. The 65 ladder shows the landing, and the 20-to-0 behavior score shows how strong, neutral, weak, or troubling the behavior felt.
Better than Boodeboo
Lily made a good choice and it landed as a strong, happy result.
Strong behavior
19 is a strong behavior score, so the behavior side stays steady.
The narrator sounds happy because Lily made a good choice, the landing stayed high, and the behavior score is still strong.
"Lily made a good choice when she helped her friend clean the room, and a 59 means it landed bright and strong. Her behavior score is 19, so the behavior side stays strong."
Good girls usually get 59. Bad girls usually get 25. If a good choice falls into low numbers, it means the good choice landed bad. If a bad choice climbs into high numbers, it means the bad choice landed surprisingly good.
On the behavior side, 10 is neutral, 9 is slightly weak without being trouble, 1 is the worst regular behavior score, and 0 is ultimate dead meat.
65 is the best, and 59 or higher is stronger than Boodeboo.
These are still high and happy scores.
47 is the middle landing.
These feel a little shaky.
Bad girls usually get 25.
These numbers land hard.
9, 7, 5, and 3 are the worst numbers.
1 is the absolute worst.
20 is the best behavior score.
19 down to 11 are still strong behavior scores.
10 is neutral.
9 is slightly weak, but not a trouble moment.
8 down to 1 are trouble behavior scores, with 1 being the worst regular one.
0 is ultimate dead meat.